It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.
Learning at Home: Physical Education
Here we will provide websites, programs, activities, free printables, etc. that will help you in schooling from home and keeping kids engaged with an educational activity.
A new, online community program—YMCA 360 Opens a new window—allows participants to stay connected and active, even when they can’t visit the Y. The program will be accessible to both YMCA members as well as the general public for the foreseeable future.
School closures are significantly changing day-to-day life for kids across the country and the world. Families are looking for ways to keep their kids engaged, active, and having fun. And teachers are looking for support interacting with students virtually. Playworks is here to help!
The American Academy of Pediatrics (AAP) report on the importance of play explains that inexpensive toys such as blocks, balls, jump ropes and buckets are more effective in allowing children to be imaginative and creative than more expensive toys that may be out of reach for many parents.
If you are looking for some fun things to do with kids while you’re stuck at home, here are some ideas. Do you have an idea that isn’t on this list? Let us know and we’ll add it! We will all need all the ideas we can get in these next several weeks.
With families holed up at home, we pulled together a list of 100 nonscreen activities to keep kids engaged. Most use supplies you might already have. Others require not much more than your brain and your feet. Some involve even less—and can help occupy kids while parents are working.
The Game Crafter (TGC) is the world’s first web-to-print game publishing company and offers a print on demand game publishing service. TGC empowers game designers around the world by allowing them to make a board game, card game, and custom playing cards through a website. Using the latest web technology, TGC developed an online publishing platform that simplifies the design, manufacturing, and retail processes related to tabletop games.